← Belgium

Teddyboo4U

#16,436 in the world · #187 in Belgium · in the top 37% nationally. 6 official events, 11 matches won and 6 lost.

  • 1558±78Rating · margin ±78
  • 1544Average field · 25 entr.
  • 67%vs top 5% (2–1)

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,609 points.
  • The toughest field they have faced averaged 1,580 points, across 20 entrants.
  • They are 54 points away from the top 100: Belgium.

How the rating moved

Between 1,558 and 1,594, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
08/02/26 Spiritforged Pre-Rift Event @ CRACH CARD CLUB Kessel-Lo 13 1517 1–1–2 -2
06/02/26 vrijdag Evening Spiritforged Pre-Rift Event Lommel 16 1543 1–1–2 -15
27/12/25 Summoner Skirmish Antwerp (December) Antwerp 39 1565 24° 2–2–2 -19
16/12/25 Nexus Night Antwerp (Competitive) Antwerp 27 1543 2–1–1 +3
07/12/25 zondag Early Morning Summoner Skirmish - December Kontich 20 1580 2–1–3 +24
25/11/25 Nexus Nights Antwerp Beggaardenstraat 6 34 1516 3–0 +67

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 43%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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