Whocutthecheese
#13,092 in the world · #144 in Belgium · in the top 28% nationally. 21 official events, 38 matches won and 42 lost.
- 1580±38Rating · margin ±38
- 1544Average field · 340 entr.
- 9%vs top 5% (1–10)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 8 times in 21 tournaments: 38% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,589 points.
- The toughest field they have faced averaged 1,607 points, across 1,525 entrants.
- They are 32 points away from the top 100: Belgium.
How the rating moved
Between 1,378 and 1,580, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Riftbound Nexus Nights - 1v1 2711HZ | 20 | 1524 | 6° | 2–1 | +10 |
| 14/06/26 | Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 | 1,006 | 1579 | 381° | 3–3 | +17 |
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 1379° | 1–2 | -1 |
| 12/06/26 | Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 | 1,525 | 1607 | 494° | 3–2 | +24 |
| 19/04/26 | Regional Rebound - RQ Lille Sunday 10am 1 Bd des Cités Unies | 915 | 1591 | 817° | 0–2 | -18 |
| 18/04/26 | Super Saturday Standard Challenge - RQ Lille Saturday 11am 1 Bd des Cités Unies | 454 | 1549 | 115° | 4–2–1 | +24 |
| 17/04/26 | Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies | 1,023 | 1547 | 558° | 2–2 | -8 |
| 05/04/26 | [GameStation Uden] Summoner Skirmish April 2026 5401HX | 18 | 1568 | 17° | 1–3 | -21 |
| 22/03/26 | Riftbound: Summoner Skirmish - March | GameForce 5611 SE | 25 | 1526 | 6° | 3–2–1 | +20 |
| 15/03/26 | RIFTBOUD: Super Nexus Night 15/03 (Competitive) 5611 SE | 28 | 1528 | 12° | 2–2 | -1 |
| 12/03/26 | Thursday Evening Nexus Nights - 1v1 Lommel | 13 | 1535 | 3° | 2–1 | +17 |
| 05/03/26 | Thursday Evening Nexus Nights - 1v1 Lommel | 15 | 1510 | 1° | 3–0 | +38 |
| 26/02/26 | Thursday Evening Nexus Nights - 1v1 Lommel | 15 | 1543 | 5° | 2–1–1 | +24 |
| 12/02/26 | donderdag Evening Spiritforged Pre-Rift Event Lommel | 16 | 1525 | 10° | 2–2–1 | +21 |
| 06/02/26 | vrijdag Evening Spiritforged Pre-Rift Event Lommel | 16 | 1543 | 4° | 2–1–1 | +31 |
| 23/01/26 | Summoner Skirmish - January Hasselt | 16 | 1527 | 8° | 2–2 | +18 |
| 17/01/26 | Saturday Evening Nexus Nights - 1v1 Bret | 13 | 1504 | 9° | 0–2–1 | -25 |
| 18/12/25 | donderdag Evening Nexus Nights - 1v1 Lommel | 13 | 1521 | 6° | 2–2 | +32 |
| 11/12/25 | Nexus Night 1v1 11/12 Lommel | 18 | 1504 | 17° | 1–4 | -28 |
| 04/12/25 | Riftbound sealed 04/12 Lommel | 16 | 1543 | 13° | 1–3 | -31 |
| 27/11/25 | donderdag Evening Nexus Nights - 1v1 Lommel | 27 | 1551 | 22° | 0–3–1 | -63 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 6 events 48%
- 16 to 99 10 events 37%
- Under 16 5 events 53%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →