TreizeMarquis
#15,451 in the world · #591 in United Kingdom · in the top 32% nationally. 10 official events, 22 matches won and 19 lost.
- 1564±53Rating · margin ±53
- 1536Average field · 21 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 5 times in 10 tournaments: 50% of the time.
- Their all-time peak is 1,588 points.
- The toughest field they have faced averaged 1,574 points, across 17 entrants.
- They are 14 points away from the top 500: United Kingdom.
How the rating moved
Between 1,508 and 1,575, across 10 events with history.
Last 10 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Summoner Skirmish - August S1 4RT | 21 | 1548 | 5° | 5–1 | +56 |
| 22/08/26 | Saturday Nexus "Nights" @ PG S1 4RT | 12 | 1510 | 10° | 1–3 | -27 |
| 21/03/26 | Saturday Morning Nexus Nights - 1v1 S1 4RT | 14 | 1527 | 9° | 1–2–1 | -3 |
| 14/03/26 | Riftbound Summoner Skirmish @ PG S1 4RT | 21 | 1561 | 17° | 2–3 | -14 |
| 28/02/26 | Saturday Morning Nexus Nights - 1v1 S1 4RT | 17 | 1574 | 12° | 1–2 | -23 |
| 14/02/26 | Saturday Morning Nexus Nights - 1v1 S1 4RT | 14 | 1512 | 7° | 2–1 | +7 |
| 07/02/26 | Spiritforged Pre-Rift @ PG S1 4RT | 44 | 1521 | 3° | 3–0–2 | +58 |
| 31/01/26 | Riftbound Summoner Skirmish @ PG S1 4RT | 23 | 1556 | 14° | 2–3 | -17 |
| 29/11/25 | Saturday 'Nexus' Nights - 1v1 S1 4RT | 14 | 1499 | 6° | 2–2 | -4 |
| 22/11/25 | Saturday Nexus 'Nights' - 1v1 @ PG S1 4RT | 30 | 1548 | 6° | 3–2 | +31 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 55%
- Under 16 4 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →