TriageRed
#19,336 in the world · #1,417 in Canada · in the top 41% nationally. 3 official events, 5 matches won and 4 lost.
- 1540±113Rating · margin ±113
- 1571Average field · 1,126 entr.
- —vs top 5%
What they have done so far
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
How the rating moved
Between 1,499 and 1,540, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 81° | 3–1 | +41 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 841° | 2–3 | -1 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event T1J 0K2 | 13 | — | 10° | 0–0–1 | 0 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 56%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Dbchiu CA 1679 0–1
- Ennelle CA 1583 1–0
- senpaisama CA 1582 1–0
- MFG Kearnivore US 1567 0–1
- T1 DuckyZ CA 1556 0–1
- Dredraga CA 1539 0–1
- Persona Thanatos CA 1518 1–0
- TheLiamNeesons CA 1500 0–1
- Empurress US 1486 1–0
- ashisketchup CA 1431 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →