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Tskiyomi

#20,269 in the world · #58 in Colombia · in the top 48% nationally. 7 official events, 16 matches won and 14 lost.

  • 1535±72Rating · margin ±72
  • 1540Average field · 17 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,553 points.
  • The toughest field they have faced averaged 1,572 points, across 12 entrants.
  • They are 16 points away from the top 50: Colombia.

How the rating moved

Between 1,474 and 1,544, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
02/04/26 Thursday Afternoon Nexus Nights - 1v1 Kr 13 #46-64 piso 2 13 1551 2–2 -5
31/03/26 MARZO 31 Tuesday Evening Nexus Nights - 1v1 Kr 13 #46-64 piso 2 20 1535 3–2 +6
20/03/26 Thursday Evening Nexus Nights - Unlimited Hobby Center Kr 13 #46-64 piso 2 18 1555 11° 2–2 -10
13/03/26 Friday Evening Riftbound Open Play Kr 13 #46-64 piso 2 12 1572 3–1 +59
12/03/26 MARZO 12 Thursday Evening Nexus Nights - 1v1 Kr 13 #46-64 piso 2 13 1531 2–2 +11
27/02/26 VIERNES 27 Friday Night Riftbound Open Play Kr 13 #46-64 piso 2 13 1521 2–2 -1
15/02/26 Unlimited Hobby Center Spiritforged Pre-Rift Event Kr 13 #46-64 piso 2 31 1516 21° 2–3 -25

Form and consistency

On a 2-win streak.

  • 16 to 99 3 events 50%
  • Under 16 4 events 56%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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