TSL Cobra
#29,738 in the world · #1,216 in United Kingdom · in the top 66% nationally. 5 official events, 8 matches won and 8 lost.
- 1484±83Rating · margin ±83
- 1550Average field · 588 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,554 points.
- The toughest field they have faced averaged 1,590 points, across 1,719 entrants.
- They are 29 points away from the top 1,000: United Kingdom.
How the rating moved
Between 1,484 and 1,547, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | 2v2 Team Challenge - RQ Barcelona Friday 2pm Sants-Montjuïc | 480 | 1579 | 162° | 1–3 | -47 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 1195° | 1–2 | -16 |
| 08/02/26 | Spiritforged Pre-Rift Event W12 8PP | 127 | 1519 | 37° | 2–1–1 | +6 |
| 07/11/25 | Friday Evening Nexus Night W12 8PP | 26 | 1510 | 7° | 2–1 | +17 |
| 05/11/25 | Wednesday Evening Nexus Night W12 8PP | 24 | — | 4° | 2–1–1 | +24 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 3 events 36%
- 16 to 99 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Aeo GB 1779 0–1
- Frozennpheonix FR 1757 0–1
- SH0W ST0PPER GB 1692 1–0
- Yaode GB 1658 0–1
- Irestill GB 1631 1–0
- Plumb GB 1575 1–1
- fried egg GB 1567 0–1
- QCK Vectorcb ES 1560 0–1
- CrhymeTyme GB 1504 1–0
- Kravos DE 1490 0–1
- nsam1ty AT 1480 0–1
- Bloom 1476 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →