TSM Mango Salad
#10,555 in the world · #872 in Italy · in the top 21% nationally. 15 official events, 27 matches won and 17 lost.
- 1599±57Rating · margin ±57
- 1551Average field · 9 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Has won 3 tournaments. The biggest one had 8 players entered.
- Made top 8 15 times in 15 tournaments: 100% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their peak is 1,632 points, reached in April 2026: today they sit 33 points below it.
- The toughest field they have faced averaged 1,570 points, across 11 entrants.
- They are 49 points away from the top 500: Italy.
How the rating moved
Between 1,482 and 1,632, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/05/26 | RIFTBOUND Nexus Nights - 1v1 Rome | 8 | 1566 | 4° | 1–1–1 | -9 |
| 13/05/26 | RIFTBOUND Nexus Nights - 1v1 Rome | 6 | 1518 | 3° | 1–1–1 | -11 |
| 01/05/26 | Friday Night Nexus Nights - Multiplayer Roma | 6 | 1610 | 3° | 1–2 | -13 |
| 30/04/26 | Thursday Night Nexus Nights - 1v1 Roma | 4 | — | 1° | 3–0 | +25 |
| 14/03/26 | Saturday Afternoon Nexus Nights - 1v1 Rome | 7 | 1575 | 1° | 2–0–1 | +18 |
| 07/03/26 | RIFTBOUND: Summoner Skirmish - March Rome | 11 | 1570 | 6° | 2–2 | +2 |
| 17/01/26 | Golden Store Roma: Summoner Skirmish - January Rome | 6 | 1604 | 5° | 1–2 | -12 |
| 20/12/25 | Riftbound: Nexus Nights - 1v1 Rome | 18 | 1536 | 3° | 3–1 | +15 |
| 13/12/25 | RIFTBOUND: Nexus Nights - 1v1 Rome | 4 | 1567 | 2° | 2–1 | +12 |
| 06/12/25 | Golden Store Roma: Summoner Skirmish - December Rome | 11 | 1554 | 3° | 3–2 | +9 |
| 29/11/25 | RIFTBOUND: Nexus Nights - 1v1 Rome | 8 | 1521 | 1° | 3–0 | +61 |
| 26/11/25 | RIFTBOUND: Nexus Nights - 1v1 Rome | 9 | 1496 | 4° | 2–1–1 | +20 |
| 19/11/25 | Riftbound: Mercoledì Nexus Nights - 1v1 Rome | 8 | 1499 | 7° | 1–2 | -19 |
| 15/11/25 | Golden Store Roma: Riftbound! Rome | 6 | — | 4° | 1–1–1 | +5 |
| 12/11/25 | Golden Store Roma: Riftbound! Rome | 5 | — | 4° | 1–1 | -4 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 75%
- Under 16 14 events 53%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL SargonVito IT 1777 0–1
- OSA Binks IT 1761 0–1
- Johnny Memes IT 1739 1–0
- Discount BabuS IT 1718 0–1
- Orfeo ε Euridice IT 1676 1–0
- Lordalias89 IT 1661 1–1
- Kitsuya IT 1641 1–0
- Scareww IT 1618 1–0
- ErTeo97 IT 1618 0–1
- Ecletoh IT 1611 2–7
- mostrodemare IT 1611 1–0
- CobraSinger IT 1606 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →