← Germany

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#17,220 in the world · #1,018 in Germany · in the top 37% nationally. 7 official events, 11 matches won and 7 lost.

  • 1553±70Rating · margin ±70
  • 1508Average field · 15 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,574 points.
  • The toughest field they have faced averaged 1,540 points, across 16 entrants.
  • They are 2 points away from the top 1,000: Germany.

How the rating moved

Between 1,480 and 1,555, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Exerzierplatz 16 16 1540 2–2 -2
07/02/26 Spiritforged Release Neumünster 13 1517 2–1–1 +1
06/02/26 Spiritforged Release Neumünster 16 1466 3–1–1 +33
15/11/25 Locals # 2 (Nexus Nights) Neumünster 14 2–0–2 +41
01/11/25 Release im Yggdrasil Kiel 30 17° 1–2 -21
31/10/25 Riftbound | Release Event 3 | 1v1 6-Booster-Sealed Lübeck 16 1–1–2 +1
31/10/25 Riftbound | Release Event 1 | 1v1 Champion-Deck Lübeck 24 12° 0–0–1 0

Form and consistency

On a 2-loss streak.

  • 16 to 99 5 events 41%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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