twobeesknees
#34,562 in the world · #12,783 in United States · in the top 74% nationally. 6 official events, 10 matches won and 13 lost.
- 1456±83Rating · margin ±83
- 1532Average field · 19 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their peak is 1,536 points, reached in November 2025: today they sit 80 points below it.
- The toughest field they have faced averaged 1,570 points, across 13 entrants.
- They are 121 points away from the top 5,000: United States.
How the rating moved
Between 1,456 and 1,536, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/12/25 | Battleground Saugus - Saturday Evening Nexus Night Saugus | 21 | 1517 | 17° | 1–3 | -17 |
| 25/11/25 | Riftbound Locals Salem | 13 | 1570 | 10° | 1–2–1 | -11 |
| 23/11/25 | Battleground Saugus - Saturday Evening Nexus Night Saugus | 20 | 1489 | 10° | 2–2–1 | -1 |
| 18/11/25 | Riftbound Locals Salem | 20 | 1552 | 14° | 2–3 | -23 |
| 16/11/25 | Battleground Saugus - Saturday Evening Nexus Night Saugus | 20 | — | 10° | 1–2 | -28 |
| 09/11/25 | Battleground Saugus - Saturday Evening Nexus Night Saugus | 19 | — | 3° | 3–1 | +36 |
Form and consistency
On a 3-loss streak.
- 16 to 99 5 events 43%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DongleWongle US 1678 0–1
- Jin Hak US 1621 0–1
- Toji Zenin US 1567 0–2
- KLUUblazn US 1558 0–1
- Delvis US 1544 0–1
- Certified Turtle US 1536 0–1
- Joshywoshy US 1526 0–1
- justinovr US 1506 0–1
- cstearnsy US 1502 0–1
- Sandman905 US 1501 2–0
- 2SEATER US 1500 0–1
- Brodenkainen US 1494 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →