UndeadAbyss
#30,793 in the world · #1,704 in Australia · in the top 63% nationally. 4 official events, 1 matches won and 3 lost.
- 1478±111Rating · margin ±111
- 1516Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,548 points, across 12 entrants.
How the rating moved
Between 1,467 and 1,482, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Monday Evening Riftbound Open Play - Online Townsville | 13 | 1504 | 12° | 0–0–4 | -4 |
| 15/08/26 | Saturday Morning Riftbound 7 Castlemaine St | 12 | 1548 | 4° | 0–0–2 | +15 |
| 12/08/26 | Wednesday Evening Nexus Nights - 1v1 7 Castlemaine St | 14 | 1498 | 9° | 1–2 | -13 |
| 05/08/26 | Wednesday Evening Nexus Nights - 1v1 7 Castlemaine St | 20 | 1514 | 18° | 0–1 | -20 |
Form and consistency
On a 7-loss streak.
- 16 to 99 1 events 0%
- Under 16 3 events 11%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MrEion HD AU 1688 0–1
- Girthy Gibby AU 1644 0–1
- Xex AU 1539 0–1
- TiffToaster AU 1512 0–1
- Nescafé blend 43 AU 1507 0–1
- Bismuth Edge AU 1484 1–1
- Colourblindkid AU 1474 0–1
- Tikame AU 1429 0–1
- CoconutCJ10 AU 1426 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →