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Undeadw33e

#4,637 in the world · #154 in United Kingdom · in the top 9% nationally. 7 official events, 19 matches won and 8 lost.

  • 1660±73Rating · margin ±73
  • 1541Average field · 27 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 47 players entered.
  • Made top 8 6 times in 7 tournaments: 86% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,573 points, across 30 entrants.
  • They are 22 points away from the top 100: United Kingdom.

How the rating moved

Between 1,528 and 1,660, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
08/03/26 Sunday Afternoon Nexus Nights - 1v1 M1 1EL 22 1534 3–1 +16
07/03/26 Saturday Morning Summoner Skirmish - March Stockport SK1 1XJ 21 1560 4–2–1 +23
22/02/26 Sunday Afternoon Nexus Nights - 1v1 M1 1EL 22 1540 3–1 +34
15/02/26 Sunday Morning Nexus Nights - 1v1 M1 1EL 21 1542 1–1–1 +4
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event M1 1EL 47 1499 3–0 +55
18/01/26 Sunday Evening Summoner Skirmish - January M1 1EL 30 1573 19° 2–3 -28
04/01/26 Something Silly Sunday Morning Nexus Nights - 1v1 M1 1EL 25 1538 3–0–1 +56

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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