UndercoverDucky
#21,703 in the world · #7,933 in United States · in the top 46% nationally. 6 official events, 9 matches won and 10 lost.
- 1527±75Rating · margin ±75
- 1540Average field · 243 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 28 players entered.
- Made top 8 1 times in 6 tournaments: 17% of the time.
- The toughest field they have faced averaged 1,553 points, across 972 entrants.
- They are 50 points away from the top 5,000: United States.
How the rating moved
Between 1,432 and 1,527, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | Friday Nexus Night Tournament San Francisco | 28 | 1552 | 1° | 3–0–1 | +47 |
| 01/03/26 | Sealed Deck Challenge - RQ Las Vegas 5pm Saturday Las Vegas | 170 | 1524 | 144° | 0–1–1 | -17 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 128° | 3–1 | +61 |
| 28/02/26 | Sealed Deck Challenge - RQ Las Vegas 4pm Friday Las Vegas | 216 | 1544 | 117° | 1–2–1 | +4 |
| 08/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event San Carlos | 42 | 1517 | 27° | 1–2 | -17 |
| 12/12/25 | Summoner Skirmish San Francisco | 31 | 1551 | 29° | 1–4 | -51 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 3 events 40%
- 16 to 99 3 events 42%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- qurty US 1732 0–1
- Insanity US 1709 0–1
- Zwiing US 1694 0–1
- minimanlow US 1669 0–1
- Emries US 1654 0–1
- XelaFrost US 1645 1–0
- jet19lee US 1600 0–1
- TCGTHESAURUS01 US 1596 0–1
- evodem US 1589 1–0
- Vifer US 1565 1–0
- AlexButConfused US 1545 0–1
- TgFool US 1529 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →