← Malaysia

Unique

#45,855 in the world · #285 in Malaysia · in the top 97% nationally. 7 official events, 3 matches won and 16 lost.

  • 1350±80Rating · margin ±80
  • 1545Average field · 31 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,591 points, across 26 entrants.
  • They are 65 points away from the top 250: Malaysia.

How the rating moved

Between 1,350 and 1,481, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
01/09/26 C&H Nexus Night | 1v1 Constructed | Riftbound 47500 Petaling Jaya 65 1529 51° 0–2 -17
27/08/26 Game and Glory - Nexus Night (Thursday) 47301 Petaling Jaya 48 1571 42° 0–3 -34
21/08/26 Friday Evening Nexus Nights - 1v1 Subang Jaya 15 1514 13° 1–2 -6
18/08/26 Atlas Gamers Tuesday Vendetta Summoner Skirmish I Petaling Jaya 26 1591 24° 0–3 -27
17/08/26 Monday Nexus Night 9:00PM - 1v1 BO3 (Max 3 Swiss Round) 56000 Kuala Lumpur 16 1519 10° 1–2 -8
14/08/26 Friday Evening Nexus Nights - 1v1 Subang Jaya 15 1544 14° 0–2 -39
02/08/26 Sunday Nexus Night 7:30PM - 1v1 BO3 (Max 3 Swiss Round) 56000 Kuala Lumpur 20 11° 1–2 -19

Form and consistency

On a 6-loss streak.

  • 16 to 99 5 events 14%
  • Under 16 2 events 20%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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