← Australia

Uriel

#45,017 in the world · #2,592 in Australia · in the top 95% nationally. 6 official events, 1 matches won and 10 lost.

  • 1366±97Rating · margin ±97
  • 1528Average field · 25 entr.
  • vs top 5%

What they have done so far

  • Their peak is 1,520 points, reached in November 2025: today they sit 154 points below it.
  • The toughest field they have faced averaged 1,553 points, across 28 entrants.
  • They are 21 points away from the top 2,500: Australia.

How the rating moved

Between 1,366 and 1,520, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/02/26 Mint Nexus Night 25th Feb Kedron 29 1546 16° 0–1 -7
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Macgregor 28 1553 28° 0–2 -31
10/02/26 Tuesday Evening Spiritforged Pre-Rift Event 679 Kessels Rd 24 1512 20° 0–1–3 -11
13/01/26 Tuesday Evening Nexus Nights - 1v1 Brisbane 26 1506 24° 0–2–1 -34
06/01/26 Tuesday Night Summoner Skirmish - January (5:30pm) Brisbane 20 1522 17° 0–4 -71
08/11/25 Riftbound Release Event @ Vault BNE Brisbane City 48 30° 1–0 +20

Form and consistency

On a 14-loss streak.

  • 16 to 99 6 events 7%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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