← United States

Ursiiday

#21,703 in the world · #7,933 in United States · in the top 46% nationally. 7 official events, 12 matches won and 12 lost.

  • 1527±77Rating · margin ±77
  • 1574Average field · 798 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,582 points.
  • The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
  • They are 50 points away from the top 5,000: United States.

How the rating moved

Between 1,524 and 1,579, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1616° 0–1 -13
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 1885° 0–2 -27
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1450° 0–1 -12
04/12/25 Wednesday Evening Summoner Skirmish - December Spring 27 1588 10° 3–2 +39
16/11/25 The Haven Games: Weekly Nexus Night Casselberry 39 1558 10° 3–2 +16
15/11/25 Friday Evening Nexus Night Oviedo 50 1531 18° 3–3 -15
13/11/25 Riftbound Nexus Night - November 12th, 2025 Orlando 21 1558 3–1 +39

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 3 events 0%
  • 16 to 99 4 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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