UselessRN
#31,110 in the world · #11,485 in United States · in the top 66% nationally. 3 official events, 4 matches won and 7 lost.
- 1476±93Rating · margin ±93
- 1513Average field · 25 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their all-time peak is 1,517 points.
- The toughest field they have faced averaged 1,518 points, across 18 entrants.
How the rating moved
Between 1,451 and 1,476, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Thursday Evening Vendetta Summoner Skirmish I St. Augustine | 18 | 1518 | 10° | 2–2–1 | +10 |
| 08/02/26 | Spiritforged Pre-Rift Event Bunnell | 24 | 1504 | 7° | 1–1–1 | +15 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Deltona | 32 | 1518 | 15° | 1–4–1 | -49 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Orange Chan US 1577 1–0
- Ryguy US 1563 0–1
- John Riftbound US 1561 0–1
- Shadow Dragon US 1546 0–1
- SirFoxpaws US 1544 0–1
- GinkgoTrunk US 1517 0–1
- bîc US 1512 0–1
- Jonkil US 1502 0–1
- jamsemire US 1492 0–1
- Ascended Monke US 1490 1–0
- sphealy US 1462 0–1
- Alteroc US 1446 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →