← United States

TSD Yoonity

#4,226 in the world · #1,493 in United States · in the top 9% nationally. 26 official events, 53 matches won and 39 lost.

  • 1666±36Rating · margin ±36
  • 1552Average field · 137 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Has won 1 tournament. The biggest one had 18 players entered.
  • Made top 8 11 times in 26 tournaments: 42% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,682 points.
  • The toughest field they have faced averaged 1,638 points, across 17 entrants.
  • They are 24 points away from the top 1,000: United States.

How the rating moved

Between 1,432 and 1,672, across 26 events with history.

Last 26 events

Date Event Entrants Field Pos. Record Rating
31/08/26 August 31, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 17 1487 2–1 -6
24/08/26 August 24, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 18 1551 2–1 +12
22/08/26 Curio Springfield Mall Vendetta Summoner Skirmish I Springfield 18 1561 5–2–1 +28
18/08/26 Tuesday Evening Vendetta Summoner Skirmish I Manassas 17 1638 2–2–1 -11
17/08/26 August 17, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 16 1559 3–0 +21
16/08/26 08/16 Gaming Giant Nexus Night Fairfax 61 1554 11° 2–1 +25
12/08/26 Wednesday Evening Nexus Night Fairfax 34 1583 20° 1–2 -10
11/08/26 The Guild - Nexus Night BO3 Fairfax 40 1590 23° 1–2 -22
10/08/26 August 10, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 16 1529 2–1 +4
09/08/26 08/09 Gaming Giant Nexus Night Fairfax 64 1552 3–0 +32
08/08/26 Saturday Afternoon Nexus Nights - 1v1 Herndon 30 1547 2–0–1 +19
20/06/26 Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford 397 1553 58° 5–2 +31
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 139° 3–1 +33
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 105° 4–1 +59
05/04/26 4/5 Gaming Giant Summoner Skirmish - April Fairfax 24 1584 18° 2–3 -8
03/04/26 Friday Evening Nexus Nights - 1v1 Arlington 12 1593 2–1 +27
31/03/26 The Guild - Nexus Night BO1 Fairfax 29 1559 28° 0–4 -49
30/03/26 March 30, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 16 1497 14° 0–2–1 -23
29/03/26 3/29 Gaming Giant Nexus Night Fairfax 56 1545 35° 1–2 -8
23/03/26 March 23, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 18 1521 3–0 +61
22/03/26 3/22 Gaming Giant Nexus Night Fairfax 49 1510 39° 1–2 -21
18/03/26 Wednesday Evening Nexus Night Fairfax 27 1561 21° 1–2 -12
17/03/26 The Guild - Nexus Night BO1 Fairfax 26 1537 17° 2–2 -2
10/03/26 The Guild - Nexus Night BO3 Fairfax 26 1532 21° 1–2 -17
09/03/26 March 09, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 17 1483 2–1 +15
04/03/26 Wednesday Evening Nexus Night Fairfax 23 1579 20° 1–2 -12

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 3 events 75%
  • 16 to 99 22 events 51%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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