Mysticleez
#3,487 in the world · #1,214 in United States · in the top 7% nationally. 23 official events, 53 matches won and 26 lost.
- 1679±45Rating · margin ±45
- 1541Average field · 101 entr.
- 42%vs top 5% (5–7)
What they have done so far
- Has won 3 tournaments. The biggest one had 17 players entered.
- Made top 8 16 times in 23 tournaments: 70% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,696 points.
- The toughest field they have faced averaged 1,607 points, across 15 entrants.
- They are 11 points away from the top 1,000: United States.
How the rating moved
Between 1,480 and 1,679, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 175° | 7–5 | +24 |
| 10/03/26 | Monday Evening Summoner Skirmish - March Yelm | 16 | 1521 | 2° | 4–1–1 | +17 |
| 08/03/26 | March Summoner Skirmish Enumclaw | 15 | 1607 | 10° | 2–2 | -13 |
| 01/03/26 | Sunday Afternoon Nexus Nights - 1v1 Tacoma | 13 | 1529 | 6° | 2–2 | -10 |
| 22/02/26 | Sunday Afternoon Nexus Nights - 1v1 Tacoma | 22 | 1524 | 2° | 3–0–1 | +17 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Tacoma | 22 | 1537 | 2° | 3–0–1 | +29 |
| 12/02/26 | Wednesday Evening Spiritforged Pre-Rift Event Tacoma | 45 | 1549 | 23° | 1–2–1 | -29 |
| 09/02/26 | Sunday Evening Spiritforged Pre-Rift Event Olympia | 29 | 1518 | 25° | 0–0–1 | -4 |
| 08/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Puyallup | 33 | 1554 | 5° | 2–0–2 | +20 |
| 07/02/26 | Saturday Spiritforged Pre-Rift Event Graham | 20 | 1556 | 4° | 2–1–1 | -2 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Yelm | 16 | 1548 | 2° | 2–1–1 | -6 |
| 24/01/26 | Saturday Afternoon Nexus Nights - 1v1 Graham | 14 | 1589 | 1° | 3–0–1 | +34 |
| 18/01/26 | Sunday Afternoon Nexus Nights - 1v1 Tacoma | 15 | 1526 | 2° | 3–0–1 | +27 |
| 11/01/26 | Sunday Afternoon Nexus Nights - 1v1 Tacoma | 16 | 1530 | 1° | 3–0–1 | +38 |
| 28/12/25 | Sunday Afternoon Nexus Nights - 1v1 Tacoma | 13 | 1512 | 4° | 2–0–2 | +21 |
| 21/12/25 | Sunday Afternoon Nexus Nights - 1v1 Tacoma | 13 | 1537 | 10° | 0–3 | -42 |
| 14/12/25 | Sunday Afternoon Summoner Skirmish - December Tacoma | 20 | 1534 | 11° | 0–3 | -46 |
| 07/12/25 | Saturday Afternoon Summoner Skirmish - December Puyallup | 17 | 1572 | 1° | 3–0 | +29 |
| 30/11/25 | Games Unlimited - Nexus Night Tacoma | 18 | 1496 | 6° | 2–1–1 | +4 |
| 23/11/25 | Games Unlimited - Nexus Night Tacoma | 18 | 1535 | 5° | 3–1 | +40 |
| 16/11/25 | Games Unlimited - Nexus Night Tacoma | 21 | 1497 | 8° | 3–2 | +12 |
| 10/11/25 | Games Unlimited - Nexus Night Tacoma | 24 | 1560 | 5° | 3–1–1 | +39 |
| 01/11/25 | LDXP Tacoma 2025 Riftbound Release Weekend Sealed Deck Tournament Saturday 4:00pm Tacoma | 78 | 1523 | 71° | 0–1–1 | -20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 58%
- 16 to 99 16 events 56%
- Under 16 6 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DareMx CA 1873 0–1
- ASC Loofbone US 1850 0–1
- BallRizudo CA 1763 1–0
- I Instalocked US 1749 1–0
- Fiddy US 1745 0–1
- AV Aadion US 1737 0–1
- Meticulous US 1726 2–3
- Jordan Prodigy CA 1716 1–0
- clutch nugget US 1697 2–1
- shastamagi US 1690 1–0
- Hantt US 1690 1–0
- izzetjulie US 1686 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →