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VaeL

#5,238 in the world · #23 in Thailand · in the top 13% nationally. 6 official events, 24 matches won and 9 lost.

  • 1652±61Rating · margin ±61
  • 1531Average field · 80 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,681 points.
  • The toughest field they have faced averaged 1,550 points, across 217 entrants.
  • They are 36 points away from the top 10: Thailand.

How the rating moved

Between 1,579 and 1,671, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Castle Black TCG: Vendetta Summoner Skirmish I at CARDTOPIA Khet Din Daeng 121 1544 49° 4–3 -18
23/08/26 Sunday Evening Vendetta Summoner Skirmish I Watthana 16 1526 4–1 +26
22/08/26 BFB First Skirmish (Vendetta Season) Khet Phra Khanong 17 1543 2–2 -27
16/08/26 Riftbound Tree Of Life At Central Westgate Amphoe Bang Yai 217 1550 25° 6–2 +45
10/08/26 Monday Nexus Night - 10 Aug 2026 Khet Phra Khanong 30 1492 4–1 +47
03/08/26 Monday Evening Nexus Nights - 1v1 Khet Phra Khanong 16 4–0 +79

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 67%
  • 16 to 99 4 events 78%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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