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vaizel88

#25,221 in the world · in the top 54% worldwide. 7 official events, 15 matches won and 17 lost.

  • 1508±72Rating · margin ±72
  • 1521Average field · 55 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,542 points, reached in February 2026: today they sit 34 points below it.
  • The toughest field they have faced averaged 1,534 points, across 50 entrants.
  • They are 148 points away from the world top 5,000.

How the rating moved

Between 1,381 and 1,542, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
23/02/26 Nexus Night 02.23 1132 Magyarország 50 1534 43° 1–3 -34
07/02/26 Spiritforged Pre-Rift Event 1132 Magyarország 65 1518 5–1 +52
26/01/26 Nexus Night 01.26. 1132 Magyarország 52 1521 3–1 +39
19/01/26 Nexus Night 01.19. 1132 Magyarország 50 1513 3–1 +70
06/12/25 Summoner Skirmish - December 1132 Magyarország 53 1527 47° 1–5 -52
01/12/25 Nexus Night 12.01. 1132 Magyarország 57 1510 47° 1–3 -31
17/11/25 Nexus Night 11.17. 1132 Hungary 56 46° 1–3 -36

Form and consistency

On a 2-loss streak.

  • 16 to 99 7 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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