← Germany

Valeya

#37,012 in the world · #2,182 in Germany · in the top 78% nationally. 11 official events, 20 matches won and 24 lost.

  • 1441±51Rating · margin ±51
  • 1523Average field · 167 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 11 tournaments: 27% of the time.
  • Their peak is 1,561 points, reached in December 2025: today they sit 120 points below it.
  • The toughest field they have faced averaged 1,588 points, across 626 entrants.
  • They are 114 points away from the top 1,000: Germany.

How the rating moved

Between 1,441 and 1,561, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Bonner Nexus Nights - 1v1 Bonn 18 1508 13° 1–2 -7
19/08/26 Bonner Nexus Nights - 1v1 Bonn 20 1540 15° 1–2 -7
15/08/26 Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 626 1588 447° 3–6 -39
12/08/26 Bonner Nexus Nights - 1v1 Bonn 20 1535 13° 1–2 -10
05/08/26 Bonner Nexus Nights - 1v1 Bonn 18 1470 2–1 +14
12/06/26 Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 1,028 1546 591° 2–2 -7
07/02/26 Geeksheaven - Spiritforged Pre-Rift Event Dauner Str. 4 21 1529 10° 2–2–1 0
06/02/26 Freitag Evening Spiritforged Pre-Rift Event Bonn 20 1538 11° 1–2–3 -16
16/12/25 Geeksheaven - Dienstag Afternoon Nexus Nights - 1v1 Dauner Str.4 16 1491 3–2 -1
10/12/25 TCG-Siegburg Mittwoch Evening Nexus Nights - 1v1 Siegburg 19 1517 14° 1–3 -47
09/12/25 Geeksheaven - Dienstag Afternoon Nexus Nights - 1v1 Dauner Str.4 26 1493 3–0 +61

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 38%
  • 16 to 99 9 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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