Varlent
#31,670 in the world · #1,761 in Australia · in the top 65% nationally. 4 official events, 4 matches won and 6 lost.
- 1473±94Rating · margin ±94
- 1548Average field · 28 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Their peak is 1,554 points, reached in March 2026: today they sit 81 points below it.
- The toughest field they have faced averaged 1,586 points, across 42 entrants.
How the rating moved
Between 1,473 and 1,554, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/03/26 | Friday Evening Nexus Nights @Troll Aus 509 St Georges Rd | 24 | 1562 | 24° | 0–2 | -25 |
| 20/03/26 | Friday Evening Nexus Nights @Troll Aus 509 St Georges Rd | 21 | 1537 | 21° | 0–2–3 | -56 |
| 13/03/26 | Friday Evening Nexus Nights @Troll Aus 509 St Georges Rd | 42 | 1586 | 15° | 2–1–3 | +34 |
| 11/03/26 | Grand J Games - Nexus Night Moonee Ponds | 24 | 1505 | 11° | 2–1 | +20 |
Form and consistency
On a 10-loss streak.
- 16 to 99 4 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- GODV AU 1738 1–0
- angrybirdsfan48 AU 1730 0–1
- PhotonSlasher AU 1652 0–1
- Jimmythefish7 AU 1634 0–1
- Arkio AU 1632 0–1
- CloakedVisage AU 1599 0–1
- Reval AU 1572 0–1
- LySexyMan AU 1565 0–2
- pakey AU 1502 0–1
- Xeatex AU 1472 0–1
- Jcynne AU 1465 1–0
- Astralyx AU 1450 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →