Vermillion
#38,647 in the world · #14,300 in United States · in the top 83% nationally. 18 official events, 8 matches won and 20 lost.
- 1430±56Rating · margin ±56
- 1516Average field · 18 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 5 times in 18 tournaments: 28% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,547 points, across 23 entrants.
- They are 147 points away from the top 5,000: United States.
How the rating moved
Between 1,378 and 1,459, across 18 events with history.
Last 18 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/08/26 | Riftbound Open Play Palm Bay | 19 | 1497 | 12° | 0–0–1 | +1 |
| 19/08/26 | Riftbound Open Play Palm Bay | 16 | 1513 | 15° | 0–0–1 | +2 |
| 12/08/26 | Riftbound Open Play Palm Bay | 20 | 1501 | 19° | 0–0–1 | +4 |
| 05/08/26 | Riftbound Open Play Palm Bay | 15 | 1514 | 9° | 0–0–1 | +4 |
| 25/03/26 | Riftbound Open Play Palm Bay | 14 | 1513 | 5° | 0–0–1 | +4 |
| 18/02/26 | Afternoon Riftbound Open Play Palm Bay | 17 | 1511 | 11° | 0–0–1 | +5 |
| 11/02/26 | Wednesday Evening Spiritforged Pre-Rift Event Palm Bay | 22 | 1526 | 17° | 1–2 | -3 |
| 07/02/26 | Spiritforged Pre-Rift Event West Melbourne | 20 | 1512 | 14° | 1–2–1 | -2 |
| 07/02/26 | Riftbound Spiritforged Prerelease Melbourne | 25 | 1536 | 13° | 0–2–1 | -13 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Titusville | 21 | 1520 | 2° | 2–0 | +32 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Cocoa | 23 | 1547 | 13° | 2–3 | +18 |
| 10/12/25 | Wednesday Summoner Skirmish - December Palm Bay | 14 | 1500 | 12° | 0–3 | -50 |
| 01/12/25 | Monday Night Riftbound Melbourne | 13 | 1534 | 2° | 1–1 | +22 |
| 26/11/25 | Wednesday Evening Riftbound Open Play Palm Bay | 15 | 1542 | 7° | 1–2 | -10 |
| 12/11/25 | Wednesday Nexus Play Night Palm Bay | 16 | 1473 | 10° | 0–0–1 | +5 |
| 03/11/25 | Monday Night Riftbound Melbourne | 14 | — | 13° | 0–2 | -32 |
| 02/11/25 | Sunday Afternoon Release Event Palm Bay | 13 | — | 7° | 0–1–2 | -16 |
| 01/11/25 | Riftbound Release Event West Melbourne | 24 | — | 22° | 0–2–1 | -41 |
Form and consistency
On a 8-loss streak.
- 16 to 99 11 events 24%
- Under 16 7 events 13%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Vorpal Bunny 99 US 1702 0–3
- TheLambSlamTrev US 1625 0–1
- Ghoμl US 1588 1–0
- pepetunde US 1573 0–1
- Neth524 US 1561 0–1
- Wildfire89 US 1548 1–0
- Neth524 US 1547 0–1
- DexterOrdinary US 1539 0–1
- ComiTurtle US 1537 0–1
- rilianthia US 1534 0–4
- OctobersP1 US 1533 0–1
- bucdogg86 US 1496 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →