← Canada

Verwinaa

#4,495 in the world · #344 in Canada · in the top 10% nationally. 37 official events, 82 matches won and 37 lost.

  • 1662±32Rating · margin ±32
  • 1515Average field · 104 entr.
  • 24%vs top 5% (4–13)

What they have done so far

  • Has won 3 tournaments. The biggest one had 20 players entered.
  • Made top 8 29 times in 37 tournaments: 78% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,686 points.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 24 points away from the top 250: Canada.

How the rating moved

Between 1,525 and 1,680, across 37 events with history.

Last 37 events

Date Event Entrants Field Pos. Record Rating
16/08/26 Nexus Nights V1M 3E8 20 1497 3–0 +25
09/08/26 Nexus Nights V1M 3E8 34 1474 16° 2–1 -6
09/08/26 Pastime Sports Nexus Night V2Y 1N1 15 1482 2–0–2 +7
02/08/26 Nexus Nights V1M 3E8 17 1464 13° 1–2 -27
02/08/26 Vendetta FREE Nexus Night @ InfinityCards V4W 3P8 13 1519 1–1 -11
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 731° 2–1–2 0
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 587° 3–2 -6
05/04/26 Boardwalk Summoner Skirmish - April V2S 2H2 22 1579 4–2–1 +32
29/03/26 Sunday Afternoon Nexus Nights - 1v1 V1M 3E8 17 1513 2–1 -1
22/03/26 March 22 Nexus Nights V1M 3E8 20 1491 2–1 -2
15/03/26 Sunday Afternoon Nexus Nights - 1v1 V1M 3E8 21 1470 3–0 +21
15/03/26 Nexus Night @ InfinityCards V4W 3P8 16 1495 2–1 -2
08/03/26 Summoner Skirmish - March V1M 3E8 25 1552 3–2–1 -20
07/03/26 Infinity Cards - March Summoner Skirmish V4W 3P8 29 1578 3–2–1 -2
01/03/26 Nexus Nights V1M 3E8 24 1503 3–0 +22
01/03/26 Saturday Evening Nexus Nights - 1v1 Langley 16 1480 2–1 +5
22/02/26 Nexus Nights V1M 3E8 32 1496 2–1 +1
22/02/26 Saturday Evening Nexus Nights - 1v1 Langley 18 1481 3–1 +3
21/02/26 Mostly Games Weekly Nexus Night - 1v1 V3C 3G6 16 1548 3–0 +35
15/02/26 Nexus Nights V1M 3E8 26 1521 2–1 +6
09/02/26 Boardwalk Spiritforged Pre-Rift Event 2 V2S 2H2 34 1525 16° 0–2–1 -37
08/02/26 Noon Spiritforged Pre-Release V1M 3E8 25 1496 10° 2–1–2 -7
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Langley 13 1479 2–1 -6
01/02/26 Feb 1 Nexus Nights V1M 3E8 16 1489 2–1 -2
25/01/26 Nexus Nights V1M 3E8 13 1479 3–0 +16
18/01/26 Sunday Afternoon Nexus Nights - 1v1 V1M 3E8 20 1499 2–0–1 +19
17/01/26 Saturday Evening Summoner Skirmish - January Langley 17 1576 2–2–1 -2
11/01/26 Boardwalk Summoner Skirmish - January V2S 2H2 16 1564 3–1–1 +22
04/01/26 January 4th Nexus Nights - 1v1 V1M 3E8 17 1504 2–1 +6
04/01/26 Saturday Evening Nexus Nights - 1v1 Langley 13 1492 2–1 -1
28/12/25 December 28 Nexus Nights V1M 3E8 20 1491 2–1 -3
21/12/25 December 21 Nexus Nights - 1v1 V1M 3E8 24 1489 2–1 +14
07/12/25 Sunday Afternoon Nexus Nights - 1v1 V1M 3E8 22 1454 2–0–1 +22
30/11/25 December Summoner Skirmish V1M 3E8 30 1533 18° 2–3 -45
23/11/25 November 23 Nexus Nights V1M 3E8 40 1534 2–0–1 +38
16/11/25 November 16 Nexus Night V1M 3E8 32 1571 2–1 +23
09/11/25 Riftbound Release Event V1M 3E8 24 1545 2–1–2 +25

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 2 events 50%
  • 16 to 99 30 events 60%
  • Under 16 5 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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