Vilgore
#32,022 in the world · #11,822 in United States · in the top 68% nationally. 20 official events, 28 matches won and 36 lost.
- 1471±54Rating · margin ±54
- 1553Average field · 23 entr.
- 25%vs top 5% (3–9)
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 5 times in 20 tournaments: 25% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,575 points.
- The toughest field they have faced averaged 1,580 points, across 15 entrants.
- They are 106 points away from the top 5,000: United States.
How the rating moved
Between 1,455 and 1,560, across 20 events with history.
Last 20 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | Riftbound Summoner Skirmish - April Rochester | 15 | 1580 | 7° | 2–2 | +16 |
| 01/04/26 | Wednesday Evening Nexus Nights - 101 Rochester | 19 | 1559 | 11° | 1–2 | -3 |
| 20/03/26 | Friday Evening Nexus Night - 1v1 Rochester | 25 | 1555 | 21° | 1–2 | 0 |
| 16/03/26 | Monday Evening Nexus Night Rochester | 25 | 1560 | 25° | 0–3 | -34 |
| 14/03/26 | GLG March 14th Summoner’s Skirmish Rochester | 13 | 1548 | 8° | 2–2 | +8 |
| 07/03/26 | Riftbound Summoner Skirmish - March Rochester | 23 | 1574 | 16° | 2–3 | -3 |
| 02/03/26 | Monday Evening Nexus Night Rochester | 24 | 1555 | 20° | 1–2 | -14 |
| 28/02/26 | Saturday Afternoon Nexus Nights - 1v1 Rochester | 27 | 1566 | 4° | 2–1 | +23 |
| 27/02/26 | Friday Evening Nexus Nights - 1v1 Rochester | 36 | 1566 | 22° | 1–2 | -2 |
| 07/02/26 | Riftbound Spiritforged Pre-Rift Event Rochester | 32 | 1544 | 17° | 1–2 | -6 |
| 16/01/26 | Millennium Games Nexus Night Rochester | 16 | 1515 | 16° | 0–3 | -46 |
| 02/01/26 | Millennium Games Nexus Nights - 1v1 Rochester | 19 | 1557 | 4° | 2–1 | +15 |
| 27/12/25 | Rochester CCG Summoner Skirmish #1 801 West Ave Suite 130 Rochester | 15 | 1561 | 12° | 1–3 | -31 |
| 19/12/25 | Millennium Games Nexus Night Rochester | 20 | 1559 | 9° | 2–1 | +7 |
| 12/12/25 | Millennium Games Nexus Night - 12/12/25 Rochester | 23 | 1543 | 12° | 2–1 | +13 |
| 20/11/25 | Thursday Evening Nexus Nights - 1v1 Mount Morris | 13 | 1524 | 9° | 1–2–1 | -32 |
| 14/11/25 | Millennium Games Weekly Nexus Nights - 1v1 Rochester | 54 | 1537 | 25° | 2–1 | +11 |
| 13/11/25 | Thursday Evening Nexus Nights - 1v1 Mount Morris | 13 | — | 1° | 2–0–1 | +48 |
| 07/11/25 | Friday Nexus Night Rochester | 50 | — | 17° | 2–1 | +21 |
| 01/11/25 | Riftbound Release Party Sealed Deck Tournament Rochester | 64 | — | 48° | 1–2 | -20 |
Form and consistency
On a 2-loss streak.
- 16 to 99 15 events 43%
- Under 16 5 events 42%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BourgeoisBread US 1803 0–1
- Floop US 1782 1–5
- Viagra Falls US 1760 1–1
- Scraggy US 1752 0–2
- RyanEXE US 1706 1–0
- Valorox US 1685 0–1
- Prime Miniature US 1670 1–2
- 5Gtowerbeamz US 1665 0–1
- CactusCouch US 1645 0–1
- Times US 1637 1–0
- AbhikRoy US 1632 0–1
- TTV Kakarot9002 US 1630 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →