← Italy

Vins6143

#46,958 in the world · #4,060 in Italy · in the top 98% nationally. 9 official events, 4 matches won and 24 lost.

  • 1314±67Rating · margin ±67
  • 1534Average field · 10 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 7 times in 9 tournaments: 78% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,564 points, across 12 entrants.
  • They are 163 points away from the top 2,500: Italy.

How the rating moved

Between 1,306 and 1,475, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
29/07/26 Wednesday Evening Vendetta Pre-Rift Event genova 12 1564 1–3 +5
18/07/26 Saturday Afternoon Summoner Skirmish - July genova 8 1498 1–2 +3
04/07/26 Saturday Afternoon Nexus genova 6 1586 0–3 -15
17/06/26 NATIONAL CUP genova 8 1513 0–3 -35
23/05/26 Saturday Afternoon Nexus Nights - 1v1 genova 5 1565 0–3 -23
03/05/26 Unleashed Pre-Rift Event VARAZZE 10 1465 1–2–1 +7
18/02/26 Wednesday Evening Nexus Nights - 1v1 genova 13 1559 13° 0–4 -63
06/02/26 Arcadia Genova Spiritforged Pre-Rift Event Genova 23 1510 22° 0–2 -40
21/01/26 Wednesday Evening Nexus Nights - 1v1 genova 7 1544 1–2 -25

Form and consistency

On a 1-win streak.

  • 16 to 99 1 events 0%
  • Under 16 8 events 15%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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