Vioel
#42,264 in the world · #557 in Singapore · in the top 93% nationally. 7 official events, 4 matches won and 16 lost.
- 1400±74Rating · margin ±74
- 1504Average field · 24 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,540 points, across 21 entrants.
- They are 48 points away from the top 500: Singapore.
How the rating moved
Between 1,333 and 1,435, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Black Label Nexus Night BO3 - 1v1 Serangoon North Ave 4 | 22 | 1536 | 12° | 1–2 | +29 |
| 28/08/26 | Friday Evening Nexus Nights @MXYYC -1 v 1 22 Sin Ming Lane | 36 | 1485 | 16° | 2–1 | +38 |
| 27/08/26 | SLABACAD RIFTBOUND BO1 60 Yishun Ave 4 | 16 | 1454 | 13° | 0–3 | -40 |
| 25/08/26 | SlabAcad Evening Nexus BO1 60 Yishun Ave 4 | 18 | 1495 | 12° | 1–2–1 | +1 |
| 24/08/26 | Black Label Nexus Night BO3 - 1v1 Serangoon North Ave 4 | 21 | 1540 | 20° | 0–2–1 | -20 |
| 22/08/26 | Saturday Evening Nexus Nights - 1v1 22 Sin Ming Lane | 18 | 1513 | 17° | 0–3 | -43 |
| 09/08/26 | Sunday National Day Nexus Nights - 1v1 22 Sin Ming Lane | 35 | 1508 | 35° | 0–3 | -65 |
Form and consistency
On a 2-loss streak.
- 16 to 99 7 events 18%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- cameroncshenoy US 1780 1–0
- Yena SG 1689 0–1
- GoT SpicyFox VN 1675 0–1
- Herraaxx SG 1672 0–1
- munchaxl SG 1656 0–1
- ChocoBrick SG 1611 0–1
- miller SG 1580 0–1
- Hallows SG 1522 0–1
- BloodStorm SG 1502 0–1
- DJ Jesus SG 1482 0–1
- DeBearBear SG 1481 0–1
- BubbleCat SG 1475 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →