Virgil Tempest
#18,016 in the world · #6,603 in United States · in the top 38% nationally. 5 official events, 9 matches won and 7 lost.
- 1548±89Rating · margin ±89
- 1553Average field · 29 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their all-time peak is 1,584 points.
- The toughest field they have faced averaged 1,577 points, across 12 entrants.
- They are 29 points away from the top 5,000: United States.
How the rating moved
Between 1,497 and 1,561, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/03/26 | DMIG Summoner Skirmish - March Boyertown | 12 | 1577 | 4° | 2–3 | -13 |
| 05/03/26 | Weekly Riftbound Nexus Nights Boyertown | 15 | 1557 | 4° | 2–1 | +22 |
| 07/02/26 | Spiritforged Pre-Rift Event at Alternate Universes Blue Bell Event 1 Blue Bell | 45 | 1533 | 15° | 2–0–1 | +42 |
| 20/12/25 | Summoner Skirmish - December at Alternate Universes Blue Bell Blue Bell | 25 | 1558 | 21° | 1–3 | -46 |
| 05/11/25 | Tuesday Night Nexus Night at Alternate Universes Blue Bell Blue Bell | 46 | 1538 | 5° | 2–0–1 | +43 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 50%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- yungbuhl US 1688 0–1
- Duck US 1683 0–2
- Pao US 1673 0–1
- CTCG Manten US 1655 0–1
- ChadEsq US 1655 0–1
- PaHaWaTaLa US 1645 0–1
- MaesInSpace US 1565 1–0
- micho US 1528 1–0
- Sea Of Thieves US 1517 1–0
- Bobbydobbob US 1500 1–0
- G2 ONI US 1497 1–0
- islandxd US 1494 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →