← Italy

VODKA

#36,858 in the world · #2,994 in Italy · in the top 72% nationally. 9 official events, 9 matches won and 17 lost.

  • 1442±73Rating · margin ±73
  • 1518Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 9 tournaments: 56% of the time.
  • Their peak is 1,520 points, reached in November 2025: today they sit 78 points below it.
  • The toughest field they have faced averaged 1,543 points, across 18 entrants.
  • They are 35 points away from the top 2,500: Italy.

How the rating moved

Between 1,426 and 1,520, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
16/01/26 venerdì Evening Nexus Nights - 1v1 Concesio 15 1540 14° 1–3 -16
09/01/26 venerdì Evening Nexus Nights - Multiplayer Concesio 6 1491 2–0–1 +32
29/12/25 lunedì Evening Nexus Nights - 1v1 Concesio 18 1543 17° 0–3–1 -27
22/12/25 nexus night lunedì Concesio 11 1506 10° 0–2–1 -16
12/12/25 venerdì Evening Nexus Nights - 1v1 Concesio 12 1524 1–1–2 +18
05/12/25 nexus night Concesio 12 1503 1–2–1 -13
28/11/25 venerdì Night Summoner Skirmish - December Concesio 17 1515 2–3–1 -5
21/11/25 nexus night Concesio 20 1526 16° 1–3–1 -51
14/11/25 venerdì Evening Nexus Night Concesio 33 1510 1–0 +20

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 25%
  • Under 16 5 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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