Vraenor
#2,359 in the world · #7 in Argentina · in the top 8% nationally. 7 official events, 23 matches won and 6 lost.
- 1703±64Rating · margin ±64
- 1516Average field · 17 entr.
- —vs top 5%
What they have done so far
- Has won 2 tournaments. The biggest one had 15 players entered.
- Made top 8 6 times in 7 tournaments: 86% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,526 points, across 24 entrants.
- They are 24 points away from the top 3: Argentina.
How the rating moved
Between 1,500 and 1,703, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Hadouken! Friday Nexus Nights Cordoba | 24 | 1526 | 3° | 4–1 | +10 |
| 22/08/26 | Summoner Skirmish I Agosto Cordoba | 12 | 1522 | 1° | 6–0 | +64 |
| 21/08/26 | Hadouken! Friday Nexus Nights Cordoba | 15 | 1504 | 1° | 4–0 | +75 |
| 14/08/26 | nexus night Cordoba | 17 | 1513 | 4° | 3–2 | +5 |
| 07/08/26 | Hadouken! Friday Nexus Nights Cordoba | 20 | — | 5° | 3–2 | +9 |
| 01/08/26 | Hadouken! SATURDAY MORNING NEXUS Cordoba | 14 | — | 4° | 3–1 | +40 |
| 02/04/26 | Thursday Afternoon Riftbound Open Play Cordoba | 25 | — | 25° | 0–0–1 | 0 |
Form and consistency
On a 4-win streak.
- 16 to 99 4 events 63%
- Under 16 3 events 93%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Void AR 1690 3–2
- FacuRC AR 1652 1–0
- duende000 AR 1593 6–1
- DRG Guiie AR 1536 1–0
- Luishi uwu AR 1532 1–0
- Gregito1 AR 1530 0–1
- martavo AR 1509 2–0
- MunRa El Inmorta AR 1507 1–0
- Vasher1812 AR 1505 2–1
- duende000 AR 1500 0–1
- Rulo AR 1499 1–0
- Brandondel96 AR 1493 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →