Vynes
#31,494 in the world · #1,744 in Australia · in the top 64% nationally. 44 official events, 55 matches won and 72 lost.
- 1474±45Rating · margin ±45
- 1519Average field · 27 entr.
- 7%vs top 5% (1–14)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 11 times in 44 tournaments: 25% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,550 points.
- The toughest field they have faced averaged 1,586 points, across 31 entrants.
- They are 72 points away from the top 1,000: Australia.
How the rating moved
Between 1,426 and 1,537, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/04/26 | Friday Evening Nexus Nights - 1v1 30/128 Station Rd | 18 | 1542 | 14° | 1–3 | -15 |
| 02/04/26 | Thursday Evening Nexus Nights - 1v1 Condell Park | 36 | 1521 | 22° | 1–3 | -23 |
| 26/03/26 | Thursday Night Nexus Night 1v1 Parramatta | 29 | 1517 | 12° | 2–2 | +9 |
| 20/03/26 | Friday Evening Nexus Nights - 1v1 219 Church St | 15 | 1506 | 1° | 3–0 | +38 |
| 19/03/26 | Thursday Evening Nexus Nights - 1v1 Condell Park | 21 | 1535 | 10° | 1–1–1 | +6 |
| 12/03/26 | Thursday Afternoon Nexus Nights - 1v1 Condell Park | 30 | 1526 | 11° | 2–2 | +15 |
| 10/03/26 | Tuesday Evening Nexus Nights - 1v1 Liverpool | 16 | 1496 | 7° | 2–2 | +8 |
| 08/03/26 | Sunday Summoner Skirmish 5/459 Church St | 31 | 1586 | 23° | 0–1 | -6 |
| 06/03/26 | Saturday Morning Summoner Skirmish - March Parramatta | 33 | 1533 | 27° | 0–2 | -27 |
| 06/03/26 | Friday Evening Nexus Nights - 1v1 219 Church St | 15 | 1514 | 8° | 1–1–1 | +6 |
| 05/03/26 | Thursday Night Nexus Nights - 1v1 Parramatta | 27 | 1519 | 13° | 2–2 | +14 |
| 21/02/26 | Saturday Afternoon Nexus Nights - 1v1 30 Ware St | 35 | 1512 | 23° | 0–1 | -13 |
| 19/02/26 | Thursday Evening Nexus Nights - 1v1 Condell Park | 43 | 1539 | 30° | 1–1 | +6 |
| 17/02/26 | Tuesday Evening Nexus Nights - 1v1 Liverpool | 15 | 1517 | 6° | 2–2 | +13 |
| 14/02/26 | Saturday Afternoon Nexus Nights - 1v1 30 Ware St | 30 | 1554 | 15° | 2–2 | +17 |
| 12/02/26 | Good Games Top Ryde - Riftbound: Spiritforged Pre-Rift Event (Thursday Night) Top Ryde City | 38 | 1480 | 27° | 0–1 | -12 |
| 10/02/26 | Good Games Top Ryde - Riftbound: Spiritforged Pre-Rift Event (Tuesday Night) Top Ryde City | 42 | 1510 | 40° | 0–3 | -29 |
| 09/02/26 | Monday Spiritforged Pre-Rift Event Greenacre | 32 | 1530 | 15° | 2–1 | +14 |
| 07/02/26 | Spiritforged Sat Pre-Rift Event - Mega Games Penrith | 36 | 1510 | 35° | 0–1–1 | +3 |
| 07/02/26 | Spiritforged Pre-Rift Event - Saturday Afternoon 52 Burwood Rd | 24 | 1482 | 18° | 0–1 | -13 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Parramatta | 63 | 1492 | 46° | 1–1–1 | +8 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Kid N Play Pop Culture 7pm 30/128 Station Rd | 36 | 1502 | 29° | 0–2 | -25 |
| 05/02/26 | Thursday Afternoon Nexus Nights - 1v1 Condell Park | 20 | 1509 | 10° | 1–1 | -3 |
| 29/01/26 | Thursday Evening Nexus Nights - 1v1 Parramatta | 17 | 1501 | 14° | 0–3 | -37 |
| 28/01/26 | Wednesday Night Nexus Nights - 1v1 114 Smith St | 16 | 1517 | 11° | 1–2 | -17 |
| 25/01/26 | Sunday Summoner Skirmis 5/459 Church St | 35 | 1540 | 23° | 1–0 | +13 |
| 24/01/26 | Saturday Afternoon Nexus Nights - 1v1 30 Ware St | 18 | 1540 | 16° | 1–2 | -12 |
| 22/01/26 | Thursday Evening Nexus Nights - 1v1 Parramatta | 14 | 1447 | 4° | 3–1 | +13 |
| 17/01/26 | Saturday Afternoon Nexus Nights - 1v1 30 Ware St | 19 | 1554 | 3° | 3–1 | +32 |
| 15/01/26 | Thursday Evening Summoner Skirmish - January South Windsor | 15 | 1571 | 15° | 0–3 | -33 |
| 12/01/26 | Monday Nexus Nights - 1v1 Greenacre | 31 | 1533 | 8° | 3–1 | +31 |
| 10/01/26 | Saturday Summoner Skirmish - January 52 Burwood Rd | 24 | 1513 | 4° | 2–2–2 | +7 |
| 09/01/26 | Friday Evening Nexus Nights - 1v1 219 Church St | 18 | 1536 | 13° | 1–2 | -11 |
| 08/01/26 | Thursday Evening Nexus Nights - 1v1 Parramatta | 38 | 1533 | 17° | 2–1 | +11 |
| 05/01/26 | Monday Evening Nexus Nights - 1v1 Greenacre | 26 | 1569 | 21° | 0–2 | -19 |
| 03/01/26 | Saturday Afternoon Nexus Nights - 1v1 30 Ware St | 24 | 1493 | 12° | 2–2 | -4 |
| 29/12/25 | Monday Evening Nexus Nights - 1v1 Greenacre | 32 | 1559 | 2° | 4–0 | +58 |
| 22/12/25 | Monday Evening Nexus Night Greenacre | 28 | 1506 | 22° | 0–1 | -8 |
| 20/12/25 | Saturday Afternoon Nexus Nights - 1v1 30 Ware St | 19 | 1476 | 7° | 2–2–1 | +6 |
| 18/12/25 | Thursday Evening Nexus Night Parramatta | 25 | 1498 | 6° | 3–1 | +62 |
Form and consistency
On a 3-loss streak.
- 16 to 99 39 events 39%
- Under 16 5 events 53%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Dragku AU 1785 0–2
- Takamachi Nanoha AU 1747 0–1
- R650 vtaki232 AU 1735 0–1
- DGZBODZ5 AU 1732 0–1
- sirieous AU 1720 0–2
- AshenOCE AU 1707 0–2
- Delushunz AU 1707 1–5
- JimJam AU 1693 1–0
- LucielFennec AU 1659 2–1
- Croque Monsieur AU 1658 0–1
- Zerév AU 1654 1–0
- Syskø AU 1648 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →