Wallump
#31,494 in the world · #11,635 in United States · in the top 67% nationally. 6 official events, 7 matches won and 7 lost.
- 1474±82Rating · margin ±82
- 1511Average field · 22 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,561 points.
- The toughest field they have faced averaged 1,561 points, across 36 entrants.
- They are 103 points away from the top 5,000: United States.
How the rating moved
Between 1,474 and 1,539, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Free-To-Play Nexus Night League (See Description) Lake Stevens | 19 | 1486 | 13° | 1–2 | -19 |
| 25/08/26 | Nomad Nexus Night! Edmonds | 30 | 1556 | 25° | 0–2–1 | -46 |
| 21/08/26 | Free-To-Play Nexus Night League (See Description) Lake Stevens | 13 | 1489 | 4° | 2–1 | +17 |
| 14/08/26 | Free-To-Play Nexus Night League (See Description) Lake Stevens | 14 | 1464 | 7° | 1–1–1 | -14 |
| 07/08/26 | Free-To-Play Nexus Night League (See Description) Lake Stevens | 16 | — | 4° | 2–1 | +10 |
| 04/08/26 | Nomad Nexus Night! Edmonds | 36 | 1561 | 16° | 1–0–2 | +26 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 33%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SnoopyDaFloofy US 1728 0–1
- Chipper US 1685 0–1
- ZenMasterSteelix US 1600 0–1
- SlayerofDawn US 1583 0–1
- ragrock27 US 1562 0–1
- Truboy US 1559 0–1
- Crowskee US 1524 0–1
- JAQMANTICORE US 1495 1–0
- Badluck101 US 1493 1–0
- Akajumo US 1490 0–1
- NowonPlays US 1479 0–1
- KobabyRN US 1460 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →