wayy
#29,570 in the world · #10,913 in United States · in the top 63% nationally. 7 official events, 10 matches won and 10 lost.
- 1485±83Rating · margin ±83
- 1521Average field · 21 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 4 times in 7 tournaments: 57% of the time.
- Their all-time peak is 1,550 points.
- The toughest field they have faced averaged 1,551 points, across 17 entrants.
- They are 92 points away from the top 5,000: United States.
How the rating moved
Between 1,458 and 1,532, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/02/26 | Tuesday Night Nexus Nights - 1v1 Pooler | 17 | 1551 | 4° | 2–1 | +27 |
| 10/02/26 | Tuesday Spiritforged Pre-Rift Event Pooler | 15 | 1514 | 13° | 0–3 | -65 |
| 08/02/26 | RTB Presents: Spiritforged Pre-Rift Event! Savannah | 28 | 1522 | 8° | 2–1–1 | +14 |
| 06/02/26 | SLG Spiritforged Pre-Rift Event Pooler | 36 | 1523 | 23° | 1–2 | -23 |
| 13/01/26 | Tuesday Evening Nexus Nights - 1v1 Pooler | 17 | 1529 | 7° | 2–1 | +34 |
| 06/01/26 | Tuesday Nexus Nights - 1v1 Pooler | 16 | 1502 | 11° | 1–2 | -31 |
| 30/12/25 | Tuesday Evening Nexus Nights - 1v1 Pooler | 18 | 1505 | 3° | 2–0–1 | +29 |
Form and consistency
On a 1-win streak.
- 16 to 99 6 events 53%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SNB Rubber Duck US 1797 0–1
- IFras US 1731 0–1
- chivorify US 1647 0–1
- SNB bdg4life US 1618 1–0
- Orcale US 1591 0–1
- Meepö US 1562 0–1
- Insto US 1556 0–1
- TurboSniper US 1522 0–1
- Rock US 1490 1–0
- RaydShadow US 1470 0–1
- BerrinTheBizarre US 1467 1–1
- John US 1465 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →