← Australia

wesc

#32,719 in the world · #1,819 in Australia · in the top 67% nationally. 13 official events, 18 matches won and 24 lost.

  • 1467±51Rating · margin ±51
  • 1547Average field · 233 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 3 times in 13 tournaments: 23% of the time.
  • Their peak is 1,583 points, reached in March 2026: today they sit 116 points below it.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 79 points away from the top 1,000: Australia.

How the rating moved

Between 1,463 and 1,583, across 13 events with history.

Last 13 events

Date Event Entrants Field Pos. Record Rating
28/08/26 GG NEW - Friday Nexus Night 1v1 Broadmeadow 16 1551 1–1–1 +4
21/08/26 GG NEW - Friday Nexus Night 1v1 Broadmeadow 12 1530 10° 0–2 -24
14/08/26 Good Games Newcastle - Constructed - Friday Nexus Night 1v1 Broadmeadow 12 1546 12° 0–2–1 -13
07/08/26 Good Games Newcastle - Constructed - Friday Nexus Night 1v1 Broadmeadow 19 1544 13° 1–2 -10
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1088° 0–3 -33
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 386° 2–2 -10
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 592° 1–3 -30
27/03/26 Good Games Newcastle - Constructed - Riftbound Nexus Night Weekly Broadmeadow 15 1540 3–0 +33
20/03/26 Good Games Newcastle - Constructed - Riftbound Nexus Night Weekly Broadmeadow 17 1560 2–1 +23
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Gosford 30 1532 21° 1–2 -16
06/02/26 Good Games Newcastle - Sealed - Spiritforged Pre-Rift Event 72 Broadmeadow Rd 32 1527 15° 1–1–1 -8
13/12/25 Good Games Newcastle - Constructed - Summoner Skirmish December 72 Broadmeadow Rd 19 1557 5–3 +70
21/11/25 Good Games Newcastle - Constructed - Riftbound Nexus Night Weekly 72 Broadmeadow Rd 25 1546 16° 1–2–2 -19

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 27%
  • 16 to 99 7 events 43%
  • Under 16 3 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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