Wilco
#26,746 in the world · #1,959 in Canada · in the top 57% nationally. 4 official events, 5 matches won and 6 lost.
- 1500±107Rating · margin ±107
- 1522Average field · 19 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,515 points.
- The toughest field they have faced averaged 1,534 points, across 19 entrants.
How the rating moved
Between 1,462 and 1,500, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/02/26 | Friday Evening Nexus Nights - 1v1 N6A 1G7 | 19 | 1534 | 6° | 2–1 | +38 |
| 19/12/25 | Friday Evening Nexus Night N6A 1G7 | 15 | 1526 | 12° | 0–2 | -35 |
| 28/11/25 | Friday Evening Nexus Night N6A 1G7 | 26 | — | 14° | 2–2 | +1 |
| 24/11/25 | Monday Night Nexus Nights - 1v1 N6B3N5 | 24 | 1505 | 11° | 1–1–1 | -4 |
Form and consistency
On a 2-win streak.
- 16 to 99 3 events 50%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ozmister CA 1779 0–1
- Kozers CA 1645 0–1
- Vegan Poro CA 1641 0–1
- Crab Who Knocks CA 1566 0–1
- User125017 CA 1548 0–1
- CobbleGobbler CA 1538 1–0
- MERC Soul CA 1487 0–1
- Piffling CA 1487 1–0
- HUNGRYxVeans CA 1487 0–1
- zihawk93 CA 1462 1–0
- Jellyfwitch CA 1441 1–0
- Bassment CA 1374 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →