William Moorhead
#39,060 in the world · #14,477 in United States · in the top 84% nationally. 7 official events, 11 matches won and 16 lost.
- 1427±66Rating · margin ±66
- 1513Average field · 15 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,537 points.
- The toughest field they have faced averaged 1,565 points, across 16 entrants.
- They are 150 points away from the top 5,000: United States.
How the rating moved
Between 1,427 and 1,504, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Skirmish Roseburg | 14 | 1493 | 11° | 1–3 | -25 |
| 15/08/26 | Friday Evening Nexus Nights - 1v1 Roseburg | 15 | 1491 | 10° | 2–2 | -1 |
| 04/04/26 | Friday Evening Summoner Skirmish - April Roseburg | 14 | 1511 | 12° | 1–3 | -40 |
| 21/03/26 | Nexus Night Roseburg | 13 | 1521 | 5° | 1–2 | -11 |
| 07/03/26 | Friday Evening Summoner Skirmish - March Roseburg | 16 | 1496 | 6° | 2–2 | +5 |
| 21/02/26 | Nexus Night Roseburg | 16 | 1565 | 6° | 2–2 | -1 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Roseburg | 18 | — | 10° | 2–2–1 | 0 |
Form and consistency
On a 3-loss streak.
- 16 to 99 3 events 46%
- Under 16 4 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MetaDøc US 1701 0–1
- buttercrown7 US 1677 0–1
- richmadguy US 1628 0–1
- Andersaurus US 1609 0–2
- McKnightyMax US 1601 0–1
- Blurr US 1559 1–0
- Hexjos US 1549 0–1
- Bobsaget US 1542 1–0
- Shadowfox2424 US 1524 0–1
- AlwaysTwoAces US 1499 1–0
- RewTrap US 1494 0–1
- Cobstradamus US 1491 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →