WillyTCG
#40,465 in the world · #472 in Mexico · in the top 88% nationally. 6 official events, 8 matches won and 16 lost.
- 1416±80Rating · margin ±80
- 1506Average field · 25 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,529 points, across 20 entrants.
- They are 112 points away from the top 250: Mexico.
How the rating moved
Between 1,314 and 1,439, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/02/26 | Spiritforged Pre 22400 Tijuana | 30 | 1519 | 21° | 0–0–1 | +3 |
| 10/02/26 | Shiny Secrets Nexus Nights Tijuana | 14 | 1508 | 4° | 3–1 | +42 |
| 27/01/26 | Shiny Secrets Nexus Nights Tijuana | 19 | 1483 | 8° | 3–2 | +57 |
| 18/01/26 | Shiny Secrets Nexus Nights Tijuana | 17 | 1470 | 17° | 0–4 | -61 |
| 11/01/26 | Shiny Secrets Skirmish - Enero Tijuana | 51 | 1525 | 49° | 1–5 | -64 |
| 06/01/26 | Shiny Secrets Nexus Nights Tijuana | 20 | 1529 | 17° | 1–4 | -61 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 24%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JoseQuesadilla MX 1704 0–1
- FimbresBoy24 MX 1661 0–1
- TeraBlitz MX 1645 0–1
- ncdisruptor MX 1629 0–1
- bastardo623 MX 1604 0–1
- thecarnage1 MX 1594 0–2
- M E G A M A N 7 MX 1559 0–1
- PurpleMidnight MX 1558 0–1
- Queso Pluma MX 1549 0–1
- Crecktos MX 1496 2–0
- urocks01 MX 1469 0–1
- Opponent MX 1458 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →