← Canada

wiseblind

#14,803 in the world · #1,084 in Canada · in the top 32% nationally. 6 official events, 15 matches won and 14 lost.

  • 1568±72Rating · margin ±72
  • 1545Average field · 38 entr.
  • 13%vs top 5% (1–7)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,590 points.
  • The toughest field they have faced averaged 1,588 points, across 28 entrants.
  • They are 9 points away from the top 1,000: Canada.

How the rating moved

Between 1,495 and 1,570, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
15/03/26 5k Tournament - 401 Games Vaughan L4K 2A1 124 1584 60° 3–4 -2
14/03/26 Saturday Morning Summoner Skirmish - March L4K 2A1 19 1546 10° 2–2 +1
11/03/26 Masterset March Skirmish Wednesday 03/10 Markham 28 1588 13° 2–2–1 +12
07/03/26 Hairy Tarantula Summoner Skirmish - March M4N 2N4 14 1521 4–2 +62
06/03/26 Thursday Evening Nexus Nights - 1v1 L4L 9M3 15 1524 11° 2–2 -4
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event L4L 2C7 27 1504 2–2–1 -1

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 43%
  • 16 to 99 3 events 43%
  • Under 16 2 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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