← United States

wlue

#5,778 in the world · #2,038 in United States · in the top 12% nationally. 5 official events, 12 matches won and 2 lost.

  • 1645±103Rating · margin ±103
  • 1551Average field · 31 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 25 players entered.
  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,657 points.
  • The toughest field they have faced averaged 1,551 points, across 31 entrants.
  • They are 45 points away from the top 1,000: United States.

How the rating moved

Between 1,560 and 1,653, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
12/12/25 Summoner Skirmish San Francisco 31 1551 11° 3–2 -8
21/11/25 Thursday Evening Nexus Nights - 1v1 San Francisco 22 3–0 +43
14/11/25 Nexus Night 11-13-25 San Francisco 25 2–0 +33
02/11/25 Sunday Morning Release Event San Mateo 14 1–0 +17
01/11/25 Riftbound Release Event San Francisco 36 3–0 +60

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 85%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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