wlue
#5,778 in the world · #2,038 in United States · in the top 12% nationally. 5 official events, 12 matches won and 2 lost.
- 1645±103Rating · margin ±103
- 1551Average field · 31 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 25 players entered.
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,657 points.
- The toughest field they have faced averaged 1,551 points, across 31 entrants.
- They are 45 points away from the top 1,000: United States.
How the rating moved
Between 1,560 and 1,653, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/12/25 | Summoner Skirmish San Francisco | 31 | 1551 | 11° | 3–2 | -8 |
| 21/11/25 | Thursday Evening Nexus Nights - 1v1 San Francisco | 22 | — | 2° | 3–0 | +43 |
| 14/11/25 | Nexus Night 11-13-25 San Francisco | 25 | — | 1° | 2–0 | +33 |
| 02/11/25 | Sunday Morning Release Event San Mateo | 14 | — | 6° | 1–0 | +17 |
| 01/11/25 | Riftbound Release Event San Francisco | 36 | — | 3° | 3–0 | +60 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 85%
- Under 16 1 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- GTPL Uno US 1705 0–1
- bubblesofhk US 1648 1–0
- hazmatt US 1575 0–1
- Jossle US 1557 1–0
- TgFool US 1529 1–0
- yosmoke US 1517 1–0
- CEO Warwick US 1516 1–0
- GTPL Zixc US 1496 1–0
- Mellow US 1494 1–0
- WILLpowwa US 1492 1–0
- Protomayne7 US 1489 1–0
- Antimony12 US 1466 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →