woahholdon
#34,562 in the world · #12,783 in United States · in the top 74% nationally. 6 official events, 3 matches won and 5 lost.
- 1456±101Rating · margin ±101
- 1526Average field · 14 entr.
- —vs top 5%
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their peak is 1,524 points, reached in August 2026: today they sit 68 points below it.
- The toughest field they have faced averaged 1,585 points, across 14 entrants.
- They are 121 points away from the top 5,000: United States.
How the rating moved
Between 1,454 and 1,524, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Casual Nexus Night - COLLECT.GG St. Petersburg | 17 | 1499 | 8° | 0–0–1 | +2 |
| 22/08/26 | Vendetta Skirmish @ COLLECT.GG St. Petersburg | 14 | 1555 | 8° | 0–2–1 | -44 |
| 17/08/26 | Casual Nexus Night - COLLECT.GG St. Petersburg | 14 | 1477 | 3° | 0–0–1 | -3 |
| 12/08/26 | Wednesday Afternoon Open Play Pinellas Park | 12 | — | 12° | 0–0–1 | 0 |
| 05/08/26 | Wednesday Night Nexus Nights Largo | 12 | 1514 | 10° | 1–2 | -23 |
| 04/08/26 | TUESDAY NEXUS NIGHT @ COLLECT.GG St. Petersburg | 14 | 1585 | 3° | 2–1 | +24 |
Form and consistency
On a 9-loss streak.
- 16 to 99 1 events 0%
- Under 16 5 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RicharizardR US 1659 0–1
- VarusNillo US 1610 0–1
- Doubl3TapGG US 1599 0–1
- Gunther US 1598 1–0
- PitterPatXD US 1541 0–1
- Dragon Rebørn US 1538 1–0
- Flawless01 US 1497 0–2
- Truckz US 1484 0–1
- Watermonkey8989 US 1464 0–1
- Br0th3rLad135 US 1432 1–0
- rawstern US 1428 0–2
- SendRamenPlz US 1357 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →