WoundedApple
#45,327 in the world · #3,316 in Canada · in the top 96% nationally. 7 official events, 7 matches won and 20 lost.
- 1361±68Rating · margin ±68
- 1549Average field · 281 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,597 points, across 25 entrants.
- They are 98 points away from the top 2,500: Canada.
How the rating moved
Between 1,361 and 1,467, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/08/26 | NEXUS NIGHT - Friday Night - (Clark) The Trading Gallery V5L 3K1 | 25 | 1597 | 21° | 1–2 | 0 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1488° | 1–4 | -18 |
| 24/03/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 26 | 1531 | 22° | 1–3–1 | -13 |
| 10/03/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 25 | 1474 | 18° | 0–3 | -50 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Vancouver | 16 | 1570 | 14° | 1–3 | -25 |
| 13/01/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 16 | 1550 | 11° | 2–2 | +6 |
| 06/01/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 24 | 1534 | 21° | 1–3 | -39 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 20%
- 16 to 99 6 events 26%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MrMordekaiser CA 1874 0–1
- 2ndex CA 1770 0–1
- TheCoconutFarmer CA 1693 0–1
- Maxx C CA 1674 1–0
- Roxxos CA 1642 1–0
- MazTheOP CA 1592 0–1
- BayMAN420 CA 1582 0–1
- SIX04 CA 1573 0–1
- LEOS checKmayte CA 1535 0–1
- Dztny CA 1524 0–1
- Loading CA 1520 0–1
- lelouchKalen CA 1516 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →