← New Zealand

wyaeld

#12,669 in the world · #197 in New Zealand · in the top 27% nationally. 32 official events, 58 matches won and 36 lost.

  • 1583±35Rating · margin ±35
  • 1537Average field · 22 entr.
  • 40%vs top 5% (6–9)

What they have done so far

  • Has won 1 tournament. The biggest one had 21 players entered.
  • Made top 8 17 times in 32 tournaments: 53% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,714 points.
  • The toughest field they have faced averaged 1,587 points, across 14 entrants.
  • They are 57 points away from the top 100: New Zealand.

How the rating moved

Between 1,566 and 1,695, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Thursday League Lower Hutt 17 1532 2–1 +17
13/08/26 Thursday League Lower Hutt 18 1534 11° 1–2 -7
06/08/26 Thursday League Lower Hutt 21 1572 11° 1–1–1 +1
02/04/26 Thursday Nexus Night Lower Hutt 12 1499 2–1 +6
19/03/26 Thursday night league Lower Hutt 25 1528 20° 1–2 -17
17/03/26 Riftbound Nexus Nights - 17th March 2026 Petone 14 1514 2–1 -1
07/03/26 Riftbound Road to 10k Event - 8th March 2026 Petone 23 1573 18° 1–3 -42
05/03/26 ranked night riftbound Lower Hutt 26 1521 11° 2–1 +2
03/03/26 Riftbound Nexus Nights - 3rd March 2026 Petone 20 1553 2–0–1 +19
26/02/26 Thursday Early Morning Nexus Nights - 1v1 Lower Hutt 25 1547 12° 2–1 +3
24/02/26 Riftbound Nexus Night - 24th February 2026 Petone 18 1568 2–1 +17
19/02/26 Thursday Early Morning Nexus Nights ranked - 1v1 Lower Hutt 26 1537 23° 0–1–2 -24
17/02/26 Riftbound Nexus Night - February 17th 2026 Petone 22 1546 2–1 -1
12/02/26 Thursday Nexus Nights - 1v1 Lower Hutt 22 1540 2–1 +3
11/02/26 Extra Spiritforge Pre-Rift Event Wellington 24 1549 15° 0–2 -29
06/02/26 Spiritforged pre-rift Lower Hutt 33 1537 3–0 +25
22/01/26 Riftbound Thursday Lower Hutt 26 1505 11° 1–1–1 -6
16/01/26 Summoner Skirmish 2 Hutt Central 14 1587 3–2–1 +15
15/01/26 thursday riftbound Lower Hutt 17 1528 2–1 +5
10/01/26 Riftbound Summoner Skirmish - January Petone 19 1557 12° 2–3 -13
08/01/26 Thursday nexus night Lower Hutt 21 1527 13° 1–2 -27
30/12/25 Nexus Nights - 30th December Petone 18 1562 2–1 +8
23/12/25 Nexus Nights - 23rd December Petone 20 1567 2–1 +4
11/12/25 Thursday Ranked League Hutt Central 27 1522 2–1 0
09/12/25 Nexus Nights - 9th December Petone 17 1524 10° 1–1–1 -12
06/12/25 Riftbound Summoner Skirmish - December 7th Petone 26 1543 13° 1–2–1 -29
04/12/25 Thursday Ranked League Hutt Central 22 1521 10° 2–1 -18
02/12/25 RIftbound Nexus Nights - 2nd December Petone 25 1503 2–1 -11
27/11/25 Thursday Ranked League Lower Hutt 28 1503 3–0 +37
20/11/25 Thursday Ranked League Lower Hutt 21 1507 3–0 +50
18/11/25 Riftbound Nexus Nights - 18th November 2025 Petone 26 1538 2–0–3 +34
06/11/25 Thursday Ranked League Lower Hutt 18 4–0–1 +74

Form and consistency

On a 1-loss streak.

  • 16 to 99 29 events 54%
  • Under 16 3 events 58%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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