← Portugal

XCouto20X

#10,555 in the world · #76 in Portugal · in the top 21% nationally. 8 official events, 23 matches won and 15 lost.

  • 1599±65Rating · margin ±65
  • 1540Average field · 18 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 7 times in 8 tournaments: 88% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,607 points.
  • The toughest field they have faced averaged 1,565 points, across 20 entrants.
  • They are 33 points away from the top 50: Portugal.

How the rating moved

Between 1,522 and 1,599, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
21/03/26 Summoner Skirmish - March - WIN A SPIRITFORGED BOX Viseu 20 1565 4–2–1 +40
13/02/26 Friday Night Nexus Nights - 1v1 Viseu 20 1546 3–2 +1
06/02/26 Friday Night Spiritforged Pre-Rift Event Viseu 16 1506 3–1–1 +15
24/01/26 Saturday Afternoon Summoner Skirmish - January Viseu 14 1527 3–2 +18
20/12/25 Saturday Afternoon Summoner Skirmish - December Viseu 26 1560 13° 2–3 -38
29/11/25 Saturday Afternoon Nexus Nights - 1v1 Viseu 13 1529 2–2 -3
22/11/25 Saturday Evening Nexus Nights - 1v1 Viseu 14 1550 3–1 +44
31/10/25 Friday Night Release Event Viseu 18 3–2 +22

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 56%
  • Under 16 3 events 62%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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