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XCub

#24,085 in the world · #8,807 in United States · in the top 51% nationally. 9 official events, 16 matches won and 20 lost.

  • 1514±56Rating · margin ±56
  • 1529Average field · 20 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 5 times in 9 tournaments: 56% of the time.
  • Their all-time peak is 1,525 points.
  • The toughest field they have faced averaged 1,582 points, across 19 entrants.
  • They are 63 points away from the top 5,000: United States.

How the rating moved

Between 1,439 and 1,514, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
01/09/26 GameTime Cardz Tuesday Nexus Nights Winter Park 18 1530 2–1 +12
14/03/26 Saturday Early Morning Summoner Skirmish - March Altamonte Springs 30 1540 3–3 +11
04/03/26 TRADING CARD ATTIC - Wednesday Evening Summoner Skirmish - March Sanford 14 1551 1–3 -16
03/03/26 GameTime Cardz Summoner Skirmish - March Winter Park 19 1582 3–2 +31
01/03/26 The Haven Games: Nexus Afternoons Casselberry 20 1525 2–2 +25
24/02/26 GameTime Cardz Nexus Nights - 1v1 Winter Park 15 1493 12° 1–3 -35
17/02/26 GameTime Cardz Nexus Nights - 1v1 Winter Park 20 1495 3–2 +27
11/02/26 Spiritforged Pre-Rift Event Sanford 26 1519 1–1–3 +20
11/02/26 GameTime Cardz Spiritforged Pre-Rift Winter Park 16 1525 14° 0–3 -61

Form and consistency

On a 2-win streak.

  • 16 to 99 7 events 45%
  • Under 16 2 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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