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XenoDrix

#15,943 in the world · #5,850 in United States · in the top 34% nationally. 5 official events, 12 matches won and 11 lost.

  • 1561±70Rating · margin ±70
  • 1541Average field · 16 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 3 times in 5 tournaments: 60% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,625 points.
  • The toughest field they have faced averaged 1,572 points, across 13 entrants.
  • They are 16 points away from the top 5,000: United States.

How the rating moved

Between 1,505 and 1,612, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Lakeland 21 1528 17° 0–4 -51
21/08/26 Coliseum of Comics Lakeland Riftbound Vendetta Summoner Skirmish I Lakeland 18 1526 3–2–1 +19
18/08/26 Tuesday Evening Vendetta Summoner Skirmish I Winter Haven 18 1531 4–2–1 +43
09/08/26 Sunday Afternoon Nexus Nights - 1v1 Lakeland 12 1549 3–1 +45
02/08/26 Sunday Afternoon Nexus Nights - 1v1 Lakeland 13 1572 2–2 +5

Form and consistency

On a 5-loss streak.

  • 16 to 99 3 events 41%
  • Under 16 2 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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