← Singapore

xinxinelf

#5,374 in the world · #59 in Singapore · in the top 10% nationally. 6 official events, 22 matches won and 13 lost.

  • 1650±55Rating · margin ±55
  • 1574Average field · 656 entr.
  • 40%vs top 5% (2–3)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,662 points.
  • The toughest field they have faced averaged 1,625 points, across 2,387 entrants.
  • They are 10 points away from the top 50: Singapore.

How the rating moved

Between 1,539 and 1,650, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
29/08/26 TTZOne Afternoon Vendetta Summoner Skirmish I Blk 806 Hougang Central #01-148 19 1541 3–2–1 +6
23/08/26 Secretlab Regional Rebound - RQ Barcelona Sunday 11am Sants-Montjuïc 1,076 1589 55° 5–1 +42
22/08/26 Riftbound Regional Qualifier - Barcelona Sants-Montjuïc 2,387 1625 769° 4–3–1 +14
21/08/26 Draft Challenge - RQ Barcelona Friday 3pm Sants-Montjuïc 216 1565 169° 0–1–2 -21
15/08/26 RCS #3 - MSIF Singapore 128 1555 13° 5–2–1 +70
08/08/26 RCS #2 - Hobby Con Singapore 112 1568 27° 5–4 +39

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 5 events 56%
  • 16 to 99 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard