← United States

XinYui

#30,952 in the world · #11,425 in United States · in the top 66% nationally. 8 official events, 11 matches won and 16 lost.

  • 1477±78Rating · margin ±78
  • 1546Average field · 27 entr.
  • 17%vs top 5% (1–5)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,560 points.
  • The toughest field they have faced averaged 1,599 points, across 41 entrants.
  • They are 100 points away from the top 5,000: United States.

How the rating moved

Between 1,477 and 1,550, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
11/01/26 Saturday Evening Nexus Nights - 1v1 Eagle Mountain 18 1523 12° 1–2 -5
03/01/26 Saturday Afternoon Summoner Skirmish - January Murray 41 1599 39° 1–3 -14
31/12/25 Kayfabe Nexus Night Riverton 18 1557 18° 0–3 -54
30/12/25 12/29 Game Grid Lehi - Constructed Nexus Night! Lehi 47 1516 17° 2–1 +20
17/12/25 Kayfabe Nexus Night Riverton 21 1544 16° 1–2 -12
13/12/25 Saturday Afternoon Summoner Skirmish - December Riverton 19 1547 10° 2–2–1 +12
10/12/25 Tuesday Evening Nexus Nights - 1v1 Murray 24 1534 2–1 +31
02/11/25 Riftbound Release Event Województwo mazowieckie 94 42° 2–2 -1

Form and consistency

On a 1-loss streak.

  • 16 to 99 8 events 39%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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