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XLNC

#46,031 in the world · #1,807 in United Kingdom · in the top 98% nationally. 9 official events, 4 matches won and 18 lost.

  • 1346±76Rating · margin ±76
  • 1494Average field · 15 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 9 tournaments: 22% of the time.
  • Their all-time peak is 1,501 points.
  • The toughest field they have faced averaged 1,517 points, across 15 entrants.
  • They are 167 points away from the top 1,000: United Kingdom.

How the rating moved

Between 1,326 and 1,498, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
02/04/26 Thursday Afternoon Nexus Nights - 1v1 BN11 1YJ 16 1467 2–2 +20
19/03/26 Thursday Evening Nexus Nights - 1v1 BN11 1YJ 14 1492 14° 0–3 -23
11/03/26 CGC Chichester: Nexus Night - 11/03/2026 PO19 1LR 15 1517 14° 0–2–1 -12
05/03/26 Thursday Evening Nexus Nights - 1v1 BN11 1YJ 18 1499 16° 0–2–1 -17
01/03/26 Nexus Sunday BN43 5DA 13 1485 11° 0–0–1 +3
25/02/26 CGC Chichester Wednesday Evening Nexus Nights - 1v1 PO19 1LR 15 1492 10° 0–2 -28
19/02/26 Thursday Evening Nexus Nights - 1v1 BN11 1YJ 18 1498 15° 0–2 -33
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Worthing BN11 1YJ 13 1503 13° 0–3–1 -62
22/01/26 Thursday Evening Nexus Nights - 1v1 BN11 1YJ 19 2–2 -2

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 31%
  • Under 16 5 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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