← Mexico

Xnightmre

#15,787 in the world · #189 in Mexico · in the top 36% nationally. 7 official events, 14 matches won and 8 lost.

  • 1562±77Rating · margin ±77
  • 1553Average field · 20 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 2 tournaments. The biggest one had 22 players entered.
  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,675 points.
  • The toughest field they have faced averaged 1,583 points, across 16 entrants.
  • They are 54 points away from the top 100: Mexico.

How the rating moved

Between 1,500 and 1,659, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
19/02/26 Spiritforged prerelease 97119 Mérida 16 1583 11° 1–3–1 -36
17/12/25 MGF TCG STORE Summoner Skirmish - December Mérida 16 1530 2–2 -3
14/12/25 domingo Afternoon Summoner Skirmish - December 97206 Mérida 29 1560 20° 2–3 -58
21/11/25 jueves Evening Nexus Nights - 1v1 Merida 16 1554 3–0–1 +42
19/11/25 MGF TCG STORE Nexus Night Mérida 21 1536 3–0–1 +58
14/11/25 jueves Evening Nexus Night 97119 Mérida 13 3–0–1 +59
07/11/25 jueves Night Learn-to-Play Event 97119 Mérida 22 0–0–1 0

Form and consistency

On a 3-loss streak.

  • 16 to 99 6 events 48%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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