← Australia

xSubvert

#37,897 in the world · #2,139 in Australia · in the top 79% nationally. 5 official events, 7 matches won and 14 lost.

  • 1435±79Rating · margin ±79
  • 1549Average field · 537 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 1 times in 5 tournaments: 20% of the time.
  • Their all-time peak is 1,527 points.
  • The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
  • They are 111 points away from the top 1,000: Australia.

How the rating moved

Between 1,420 and 1,509, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 879° 2–3 +15
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 589° 1–3 -16
17/01/26 Monday Afternoon Summoner Skirmish - January Walkervale 18 1548 15° 1–3 -29
10/01/26 GGFC Summoner Skirmish 63 Old Maryborough Rd 13 1559 11° 1–3 -44
05/12/25 GGFC Summoner Skirmish 63 Old Maryborough Rd 16 2–2–1 +9

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 2 events 33%
  • 16 to 99 2 events 33%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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